Tag Archive | Noise

Aether – ‘the upper pure, bright air’

This video serves as documentation of a composition I wrote with Dario Lozano-Thornton for sine waves and computer controlled strobe. Aether is a 9 minute audiovisual composition, with a score for an arduino-based variable rate and intensity strobe composed based on a composition for pure tones by Dario.

The piece is reflective of demanding physical data extracted from extremely simple conditions – pure frequencies and binary visual states. The audio frequencies due to their nature and spectral placement appear at certain points to be distorting, or coming from multiple sources, however this is not the case, it is simply our ears’ inability to accurately represent that data. Similarly with the strobe light, it is difficult for our eyes (and cameras) to accurately represent binary states past certain frequencies, so visual hallucination and distortion can occur. Unfortunately, this composition is difficult to accurately represent on camera due to extremely fast strobes.

The video is from a showing of Aether at Broadacre House, at the Function event. The composition was adapted for two flashing laptop screens for this event.

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Red Pools – Erasal

https://weareallghosts.bandcamp.com/album/erasal-waag-rel046

‘Three tracks of caustic city-driven technoustica, built from the minutia of old session recordings, hauntological cassette tapes of unknown origin, recombinant soundscapes, extracted percussion, and the processed ghosts of sound objects inhabiting the spaces I come into contact with.

Source material recorded, tracks composed and performed to create this record July 2013-Feb 2014. ‘ – Liner Notes

I have just released some new Red Pools material on the We Are All Ghosts label, three tracks made from sound sources I have recorded over the past year from multiple sources, merging close miced object recordings, harsh digital erosion, resynthesised samples, eroded drum sounds, dictaphone field recordings and found music.

Currently working on a commission for GIFT festival based around Windmill Hills park in gateshead, which is merging in with the Superdream project in Johannesburg in South Africa.

I’ll be presenting a work in progress on the 2nd of May from 8.30PM in the park, which will take the form of a sensor-based audiovisual installation working with field recordings and close object recordings all taken from inside the boundaries of the park.

Feric

Feric is an umbrella name under which I create various sound and visual art works, ranging from tactile contact microphone instruments through to site-specific generative noise pieces

I have various one-off audio/visual projects under this name, and I am continually producing new works.

A guerrilla site-specific piece of sound art based on a bespoke semi-generative feedback construction created in Ableton. Source material derived from laptop microphone recordings in Newcastle City Library

Tactile electroacoustic improvisation created from several pre-recorded object samples fed into a generative music setup in Ableton. Manipulated through generations of processing into forced feedback.

Played on zoviet*france A Duck In A Tree 27th April 2013

A Feric Audiovisual work, comprised of several pieces of artwork and two pieces of music composed in mid-2013, this video was created on the 9th of march 2014

https://soundcloud.com/feric-1/sets/table-music (Unfortunately I cannot embed this soundcloud link)

A trial of a tactile contact-microphone instrument. ‘Table Music’ is the precursor for Spawn, Thot and Ghast. A table with attatched contact microphones used with objects to become a tactile malleable instrument